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Very interesting phrase used there ‘What does the camera see?’ To me this suggests something like my favourite form of meta-gaming where I might have a character say or do something and then follow it immediately by describing - out of character - some facial expression or gesture that betrays any discrepancy between superficial words and actions and actual motive or intent. In some cases, I might even be so explicit as to say ‘What my character just said is a lie’. I think these kinds of things are essential to give fellow players a full sense of the context of the sene so that they can, in turn, make ‘meta choices’ to inform how it plays out.

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